That kind off decision really should come from the gameplay mechanics you want to incorporate. I’d say the only reason to pick now would be to limit scope and stick with your comfort zone. I’d encourage you to not decide right now, but try to make the roughest prototypes you can of each, trying to establish the base of your gameplay loop in each “orientation” and then compare the two and see which has the feel you want to go for
That kind off decision really should come from the gameplay mechanics you want to incorporate. I’d say the only reason to pick now would be to limit scope and stick with your comfort zone. I’d encourage you to not decide right now, but try to make the roughest prototypes you can of each, trying to establish the base of your gameplay loop in each “orientation” and then compare the two and see which has the feel you want to go for